Feedback that Fits
I liked having the chance to reflect on feedback around this time of year. In all the rush to get everything organized to start the year right, I forget that setting up routines and structures to maximize feedback to students should be starting now.
Being a Language Arts teacher, I often consider how to give feedback on large written assignments. The example listed in the article was a little too familiar- I often find myself proofreading a piece of writing, then not really saying much about the writing itself. I may correct ten spelling and grammar mistakes, but only make one or two comments on the writing itself- which is the goal of the assignment.
I had also not really considered how students may react to written feedback. The article describes how students can mistake a teacher's comments as validation of their own perceived stupidity. I like the idea of really concentrating on a few, doable steps. I've heard other teachers in the past debating whether it's better to cover a paper in red ink- so the student knows all the mistakes, or just concentrate on a few types of mistakes and mark all of them. Teacher 1 would say that if you let a mistake go unmarked, you are essentially saying that that writing is acceptable. And I do remember, as a student, not knowing how to correctly punctuate something, getting the paper back unmarked, concluding that I had done it right, only to be corrected years later. As frustrating as that was, I don't think it compares to a student who is already scared to write seeing a paper with more red ink than black.
Electronic Feedback
I have used both Rubistar and Quia in the past, and have enjoyed both of them. I have used Quia mostly for games for students to play, but I have always wanted to use it for the electronic quizzing. I think it would be good for students to see their score and their mistakes immediately after they take the quiz- while the whole thing is fresh in their mind instead of three days later. I do use the games pretty frequently for review, and the kids really like them. I've always been sort of skeptical about the value of some of them, however. There is one game- Rags to Riches- which is supposed to be like Who Wants to Be a Millionaire. The kids like it, and they want to get to a million, so they do it the best way they can find- play it a bunch of times and memorize the correct answers. It's great if I was trying to get them to do that, but I don't see a lot of understanding being built. Their Jeopardy game, on the other hand, is great. The kids love it, it's simple, and I always rotate speakers on each team (at random) so no student can just zone out and not participate. Even if they have no clue what the right answer is, they listen to their teammates debate over which one is the reflexive pronoun, and they get some good review that way.
Rubistar is also a nice tool, but doesn't really do much you can't do in a word processor. I've always liked the idea of using a rubric where there is a description for each point. The student understands why he got a 9 out of 10, rather than having a vague understanding that his writing was pretty good. The only annoying part of using that style of rubric is that I often find myself saying "Well this section should be an 8 out of 10, but not for the reason listed in the box." It's a pretty minor inconvenience to have to make a little note on the side, but I'm usually pretty bitter when I'm stuck at school after practice grading papers.
I like that both of these tools fights the battle of a student getting a paper back, and not getting much from the feedback because they hardly remember the assignment in the first place. Quia does it by giving that immediate feedback, Rubistar does it by adding description to a grade that will inevitably get back to the student quite a while after they created the work.
Reflection
What is the purpose of asking students to...set goals? It can be a useful way to help students identify learning goals in a lesson or unit while feeling like they have a stake in their own learning.
I can think of a time I asked students to...and was pleased with the results. I'm still a little bit baffled by how well this worked, but Reading Mazes. It's a simple little 3-minute reading assessment. I had kids take them every other Friday and they would keep a chart of their scores. They went absolutely nuts. I never predicted that sort of response. I think part of it was being able to see their own learning over time. Another part was that there was no judgment in the score. If a kid got a 27, he didn't know if he was a genius or well, not so genius. So they just focused on improvement. And they succeeded. All their scores went consistently up for the whole year (except a dip after spring break, which showed up for nearly every student).
I can think of a time I asked students to...and was not pleased with the results. In my first year as a middle school teacher, I tried to get my kids excited about their book groups by having them blog about it. I liked posting and discussing on my favorite
baseball blog, so why wouldn't they like this? We even used a site where the kids posted under anonymous names, so nobody would be embarrassed to say what they really felt. Unfortunately, I was packing to many new things into this. They were writing about concepts they had just learned in books that were intended to challenge them using technology they were unfamiliar with. It was too much at once, and they shut down. The kids wrote next to nothing and had no conversation. Next time, one new thing at a time.
What kind of technologies can I use to help students? Edmodo has really gained popularity in my school as a way to get kids talking to each other. And the polling feature can be used to check understanding of the group or to just get their opinion on something. I also plan to start using
polleverywhere to do the same thing in class.
What questions do I have about using technology to use...in my classroom? I'm not sure I understand this question, but I'll do my best. The largest question I always have is when does technology stop becoming an aid, and actually become a hindrance. I mentioned polleverywhere in the last question, but is that any better than giving little whiteboard squares and markers to the kids, then just have them hold up their answers at the same time? I know we get excited about technology, and the kids would too, but I often ask, "Where is the line between using technology usefully and using it just to use it?"